Sunday, January 6, 2013

Anticipation and the Beginning of the End



I love movies. I love the movies I love. A good movie cannot be rushed or seen before the time is just right. I love to watch trailers. A trailer is a movie in its purest form. Before the hype, before the expectations, worries, disappointments; it is the essence of a movie. But trailers are a trap as well. Like anything, too much of a trailer will always lead to disappointment; it is too hard for anything that is created to be better than your own imagination.


Sunday, December 30, 2012

GOTY

They said it couldn’t be done. They said the 360 wouldn’t be around long enough. They said it would take a decade. They said… a lot of things. It has been a tumultuous last year, but BioWare and Mass Effect 3 have done what couldn’t be done. Thus there is no other choice, no game that meant more, or will be remembered as much as Mass Effect 3, this years Game of the Year.

Saturday, December 29, 2012

Sextet

"Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future." - Sonmi-451, 2144

Just saw Cloud Atlas, it was amazing.


Tuesday, December 25, 2012

Merry Christmas!


Because really how can you have Christmas without It's a Wonderful Life.

Friday, December 21, 2012

The Rise of CSR Racing



I’ve been ignoring mobile gaming for a while now. After testing it out last year when I first got my IPhone I had dismissed it out of hand. With the exception of a few games, mostly made by traditional game makers like Epic and SquareEnix; everything I played felt derivative. I dismissed mobile gaming because I felt that it would never rise to the level of quality that we see in console and pc gaming; that we’ve longed for and only rarely saw in handheld games like The World Ends with You for the DS. With the barest of exceptions mobile games have always felt like businesses first with a secondary, far smaller concern that they be fun. Enter CSR Racing.

Thursday, December 20, 2012

100



This is the big 1 0 0. I’ve been pondering where to go from here. When I started this blog, I started it with the intent of merely marking time, to force myself to write and see if I had the goods. I’m at 100 now, I haven’t been tarred and feathered, and I’m still here.

I look at the industry and I see turmoil. Developers are losing their jobs, the print journalist is a becoming  extinct with magazines going the way of newspapers and dodo birds, and gamers get a lot of their information from the internet as opposed to just a decade ago when most everything was print. Things are changing in this industry we love and no one is quite sure how the dice will fall.

The Newsroom is one of my favorite new shows. The characters are always talking and putting it all on the line, even when things don’t always come out as they might have hoped. I asked myself, how can I do any less than fictional characters. So here’s my promise to you dear reader:

I will never pander to your fears, nor let the fear of an adverse reaction, change what I believe to be true.
I will always ask questions, and give strong, sound, well thought-out answers.
I will always be civil.
I will never give you anything other than my best.
I will always respect the reader and the material; if I’m writing about it, it will be excellent.
I will never use lies or allow the obfuscation of others to win an argument.
I will never pander to the loudest denominator.
This is my promise to you, I will never break it.