It has occurred to me of late, especially when watching
television, that video games don’t do ‘the team’ very well.
It’s almost a foregone conclusion that when a team is featured in a video
game the game will suck; Binary Domain, Fuse, etc. and the list goes on. Go
ahead, prove me wrong, with very few exceptions every single time a team was featured
in a video game it was a pretty awful game.
Saturday, September 28, 2013
Monday, September 23, 2013
Eorzea Journeys III
A
little late this week with my Eorzea update, life has a way of wrecking your
plans but it was a good week in Eorzea. I started unlocking my gathering
classes as I picked up both mining and botanist. Gathering in Eorzea is almost Zen-like.
After you get into the groove of things you can quite literally read a book or
watch television at the same time. I spent three hours mining and reading a
book at one time, multitasking in an MMO is so much fun. I leveled up a few
classes this week but mostly I fixed on the Gladiator class pushing it up to
level 31.
Friday, September 20, 2013
The Almost Sandpark
Eliot Lefebvre has a great article over on Massively on why he likes FFXIV. Check it out:
Sunday, September 15, 2013
Eorzea Journeys II
It’s been an interesting week in Eorzea. In the real world A
Realm Reborn has been a smashing success at least critically. Since SquareEnix
still hasn’t opened digital sales, I’d assume they did alright on that front as
well. On the personal side I had some internet issues. Sometimes I’m not quite
sure if [Name withheld] is my internet provider or my bookie, considering how
often they seem to take me to the cleaners. On the positive side I’m ramping up
my experience gain as I grow more accustomed to FFXIV. I’ve put my race to 50
for my Monk on hold a bit to try to get more dungeons cleared in the main
story. Playing the Marauder is a bit of a jump from the Monk but it’s similar
enough to get me over the humps fairly easily.
Wednesday, September 11, 2013
For the Critics
We
love to criticize. About anything and everything we possibly can. Politicians,
bureaucrats, game developers, movie stars, authors, revenuers, journalists,
lawyers, doctors; no one is spared from the all-seeing eye of the critic. ‘A
generation of critics’, someone once wrote, instead of leaders. I think we’re
afraid, afraid of our neighbors, countrymen, even the world. We’re afraid of
losing what little we think we have left. And yet as often is the case, fear
and the attitude it engenders only makes the reality more likely to appear.
Journalists afraid of losing their audiences and their jobs and artificially
creating controversy to bring gamers to their webpages, creating more and more
distrust of anything printed for gamers to read. Publishers worried about the bottom line fall
into the cycle of firing workers and killing their golden goose. Developers who
are afraid to do new things in fear of not making massively successful games,
thereby ensuring that the law of diminishing returns strikes back twice as
hard. Gamers worried about the health of their industry are playing pirated
copies of the games ‘not worth spending money on’. A critic is always right;
after all if it didn’t happen today it will happen tomorrow. Perhaps, the
problem is that we are looking at the situation the wrong side up. PC Gaming
isn’t dead, Microsoft and Sony are about to launch new consoles, Nintendo still
hasn’t made a good new AAA title so don’t count them out just yet, Free2Play
hasn’t won, subscriptions aren’t the only way, and the Sun is still shining
somewhere on Planet Earth. Maybe instead of criticizing we should just play
video games, after all any day is a good day to play a video game.
Sunday, September 8, 2013
Eorzea Journeys
What a last couple weeks we’ve had. A solid if
unspectacular launch filled with overloaded servers and enthusiastic gamers;
did you have as much fun as I did? Coming back to Eorzea has been a blast, when
I could play, it was a ton of fun. A Realm Reborn is such classic Final
Fantasy, but its also classic MMO gaming that manages to be surprisingly newbie
friendly. I picked up my character from 1.0 and quickly got back into the swing
of things. I’ve been tearing through the main story content as fast as I
can. It’s fairly good right now, but I feel as if most of the real meat
of the story is ahead of me, though the foundations have been laid out well.
Tuesday, September 3, 2013
Brandon Liao

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