So you want to play the Scout class in The Old
Republic’s latest expansion? There are a few guidelines to set forth
before we get to the meat of the guide. First of all the Scout class is a
dagger class, you need to get in quick and get out quick, and the best damage comes
from getting up close. To have any real chance of taking out an enemy,
especially a better armored one than yourself you need to be within about five
thousand meters from the enemy ship. You are given the Blackbolt/NovaDive free
of charge and must unlock the Sting/Flashfire but be aware that the two scout
ships do not play exactly alike.