Author’s Note: This is third and final part of a three part series in a look
at the rise of F2P in the West. I will take a hard look at the path to a F2P
MMO market and what it means for gamers and developers alike.
Part
III: Trust
What
is the purpose of a video game company? Is it to make money, develop games, or
is it something greater? I believe that video game companies are Trusts between
those that make games and those that play games. Saying that video game
companies are just a business or just a company that makes games ignores the
very real bond between gamer and developer. I remember going to camp and having
to do the ‘trust fall’. Anyone who has ever gone on a work retreat probably
knows what I’m talking about. A small group of people go up a platform and fall
backwards to each be caught by the group. Each person has their hands tied in
front of them before attempting the fall. If there is trust, then everything
works smoothly, but if one is hesitant or afraid there is the wild swinging of
arms and elbows; it usually means more is injured then just pride.