Microsoft
recently unveiled its next generation Xbox, the Xbox One. The buzz around the
internet has been mostly positive. After a long silence, Microsoft is hitting
hard on all three fronts; hardware, software, games. The specs for the console
are as good as or slightly better than announced for the PS4. Microsoft is
upping their game on Xbox Live as well as with the OS for its next console. It’s
more streamlined, closer to a PC system, and they are using better, more and
stronger server technology. Lastly after an anemic last few years of publishing
games Microsoft is promising 15 new games in the first year, with 8 all new franchises. The news
was good, but there were dark clouds on the horizon.
Microsoft is
seeking to gain control of the used game market by deciding how gamers can
resell their games through mandatory hard drive installation. Kinect is legitimately
amazing on the Xbox One, finally, it is however mandatory. Microsoft in every
way seemed to have a far more impressive machine than the PS4, yet at every
checkpoint there were roadblocks to fun. No self-publishing for indie
developers and too much focus on entertainment rather than games are two big
examples of high profile flubs in their message. It’s not over, this wasn’t E3,
and neither Sony nor Microsoft is really getting into hard details of launch
schedules or dates.
Gaming is business,
its big business, but to make a lot of money, you need a happy consumer base.
Every article I read, every comment I perused seemed to be one part amazement and
one part disbelief. Microsoft seems to have only learned one thing from the 360
generation; entertainment means dollars, whether or not that keeps the gamers
happy, only time will tell.
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