I’ve been playing Secret World a lot after playing the final
Guild Wars 2 beta; I’m trying to get to the final area before the first
content patch drops and the inevitable nerfs and changes. I’m constantly
struck by how good the characters are. Story is always something I look forward
to seeing in games but the Secret World is the first MMO where the characters
are even memorable. Certainly TOR had great companion characters with pretty
good back story but those characters were made to be good from the ground up,
aside from a few cool characters (here’s looking at you, Thana Vesh),
most NPC’s were completely forgettable. Guild Wars 2 NPC’s are up
in the air, but likely to be as memorable as cheap vanilla ice cream, but
Secret World dares you to care.
Secret World has the quiet shop owner, who saw the outsiders coming
with trouble in their wake but who was an outsider herself and didn’t
know how to alert people to the danger. There are the two gay archeologists who
aren’t stereotyped as absentminded professors nor used as a blunt weapon
by the developers as a sign of progressiveness. They don’t know
everything but for normals they have a pretty good lock on the situation and
are perfectly capable of defending themselves. There is the student at the
Illuminati equivalent of Hogsworth, in a school full of weird she stood out as
weirdest of them all. Flanked by the brutally honest principal and the
kindhearted but strict teacher who just wants to survive the horrors;
they’re wonderfully memorable. There is the Indian tribe with the
decade’s long rift that split a family after the murder of a loved one.
The two orochi scientists who are the best of friends, both striving to keep
their heads in their own separate ways in troubled waters.
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